I realised while reading a classmate’s documentation that she’s looking for an extra layer of design or that’s how I interpreted it. When I watched a college boys tennis, it was brutal hard hitting battle but with no touch, no volley, no making use of the depth and shortness of the court. They just ran left and right. They were solid in their skills but that’s where the pros show how good they are. They draw out the maximum potential of the court and make the play like a poetry and do so naturally. That’s what I need to do in my design solution. Can I narrate a story through my artefact? Like the ones from Alex Webb from Magnum photos.